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Project In progress Public Posted May 2025

I want to share a entire summary of my portfolio that shows all my work that are used with the skills that I have learned in Institute of Technology Education (ITE)

Here are the skills that I have possessed to make tons of my projects3D Modelling:As I’m a 3D designer, I possessed my hobby and creativity skills of creating c...

Here are the skills that I have possessed to make tons of my projects

3D Modelling:
As I’m a 3D designer, I possessed my hobby and creativity skills of creating complex unique modelling and designs of various modulars assets and object assets in 3D modelling software as I like to make 3D models of various parts of 3D video game and build them together like LEGO.

USAGE OF THE FOLLOWING DESIGN RELATED APPLICATION & SOFTWARES:
Blender - 3D Modelling

UIUX Graphic Designer:
I used my skills in Adobe Photoshop to design a UI buttons that looks like is from a fantasy theme to enhance stunning visual of the game.

Example: Layers of User Interface (UI) Home Page design in Adobe Photoshop with different types of button that each of them has a gateway to the following page in League of Puzzles (fictional game) with Start Button, Friends Button, Settings Button and Quit Button.

USAGE OF THE FOLLOWING DESIGN RELATED APPLICATION & SOFTWARES:
Adobe Photoshop

Graphic Art:
As I’m an artist, I possessed my skill on making graphic art of any game assets to be visually shown in the game. Example, this graphic art of the apple I make can be use as player’s inventory which the player has an apple that is a game asset.

Graphic Art drawing colour study of still life Apple in Adobe Photoshop using 1 paint brush tool (kyle ultimate pencil hard) to make the distinct proportionate shape and size as well as unique blending tone from the original apple image reference.

When I start making this artwork, I make 2 layers which the 1st layer showing the real image of the apple and the 2nd in my own artwork which the canvas has to be the same size as the original image.

In order to achieve distinct proportion for my own drawing, I reduce the opacity of the 2nd layer (my artwork canvas) to observe and make the outline of the apple including the brown stem and the green leaf. From there on, I start adding a mix of red tones from dark to light as well as a mix of green and a bit of yellow colour for the leaves and a mix of brown colour for the stem using only 1 brush tool depending on which area of the apple I’m focusing on, as well as observing where the light come from which angle and also the light travels and reflects the area on the top left of the apple.

USAGE OF THE FOLLOWING DESIGN RELATED APPLICATION & SOFTWARES:
Adobe Photoshop

3D Animation:
As a 3D animator, I started learning and practice at the same time on my own in Mine-imator animation software by using Keyframe and test it out.

After I get used of basic animation skills, I did one 3D animation video in the animation software which I had animated a simple sinking ship video by adjusting (X axis) to tilt the ship a bit, (Y axis) to sink the ship forward and (Z axis) to make a bit of turning ship position to see how well I create it on my own with my skills of animation.

Even though this is the only animation I did in the past, now I’m already familiar with Blender 3D software so I’m hoping to leverage my skills upon making a bit of complex animation in Blender as I believe it’s also similar yet a bit more challenging.

Link to my animation video:

https://www.youtube.com/watch?v=DH_DstY44MY&list=PLlvIpF_--_vgOuGVH5KDnCjZpDdCuZye4&index=5

USAGE OF THE FOLLOWING DESIGN RELATED APPLICATION & SOFTWARES:

Mine-Imator - animation

Camtasia - editing video


Video Production filming:

Filming: I went to the location of every new opening MRT stations last year and film around every areas of the new station with a combination of mixing my phone camera angles at different movements to try to match my visual ideas into a no copyright song use for my cinematic montage video.

Before I take the final video clip shot of the camera movement, I experiment with different moves and angles with either close up shot or wide shot.

Editing video: With the software I used called CapCut, I structure the sequential of my cinematic montage video based on the new stations accordingly and I simultaneously follow the music by categorizing all my recording clips with the subject of the particular area and the people and structure every part of the video that blends with the audio clip of the downloaded no copyright song.

Link to my Cinematic Montage video:

https://www.youtube.com/watch?v=3KEOrndY5ek&list=PL4KsaPlECzvb6AYvn7Ly0ZjntqzKevHti&index=3

USAGE OF THE FOLLOWING DESIGN RELATED APPLICATION & SOFTWARES:
Oppo Reno 7 Pro Camera

CapCut

2D Gamification Game:

I have developed a 2D Balloon Pop game using Construct 3, showcasing my skills as gamification design and logic implementation in the game system. In the game, I added two key variables: Score and Lives.

Score

The Score increases by 1 each time a balloon is clicked and popped with the cursor.

Lives

Lives start at 3 and decrease by one whenever a balloon escapes past the bottom of the game canvas.

Balloon

Balloons continuously spawn and moves -90 degree vertically upwards throughout the gameplay.

This game loops the motion of the blue balloons going upwards continuously until Lives reach 0, at which point the game stops running, and a Game Over screen appears, displaying the total number of balloons popped as the final score.


In the game settings I have plug in (low code) all the functionality to gamify the 2D Balloon Popping game to ensure the game runs smoothly and no debug.

As you can see before the game runs, the Score variable sets from 0 as minimum and lives variable sets to 3 as maximum.

Every balloon spawns from the spawner before entering the canvas screen going upwards before the user uses the cursor to click onto the balloon to pop or passing through the end of the canvas screen which determines whether the score increases by 1 or lives decreases by 1 until the game ends which affect the spawner and the balloon angle of motion to stop.


Link to Construct 3 Software:

https://editor.construct.net/?startTour

USAGE OF THE FOLLOWING DESIGN RELATED APPLICATION & SOFTWARES:
Construct 3 - Design 2D Game for gamification studies and planning



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